CommonEvent 3860
Name = "マガツオオミカミ"

  999([3880])
  ShowPicture([5, "80_magatuomikami_st01", 0, 0, 0, 0, 100, 100, 255, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  PlayBGM(["RPG::BGM(@name=\"ero1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ahhh..."])
  ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
  ShowText(["\\n<Magatsu-Omikami>"])
  ShowText(["■■■■■■■■……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Magatsu-Omikami approached me, who had fallen on my back."])
  ShowText(["As that monstrous form approached before me――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["N-No... stop... aahh!!"])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean11_innerworks_c1\", @volume=80, @pitch=100)"])
  ShowPicture([5, "ev_magatuomikami_h1", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Magatsu-Omikami forcefully pinned me down and came on top of me."])
  ShowText(["Suddenly, my waist was dropped, and it took my member inside its vagina――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ahhh...!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The flesh cavity of the Magatsu-Omikami constricted violently, giving intense stimulation."])
  ShowText(["At the same time, all strength left my body, and I couldn't even move a single finger."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Aaaahhh... what is this..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Is this a function to incapacitate the man being violated――"])
  ShowText(["A sweet sense of euphoria accompanied by a feeling of helplessness spread throughout my body via my penis."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Simultaneously, a function to drain the man's essence was being exercised within the flesh cavity."])
  ShowText(["The densely packed flesh walls twisted and contracted, squeezing my penis――"])
  ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
  ShowText(["\\n<Magatsu-Omikami>"])
  ShowText(["■■■■■■■■……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Hau...! Ah, aaah...!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The intense and maddening pleasurable stimulation was inflicted upon my member."])
  ShowText(["Unable to move my body, I was unilaterally tormented――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Aaaa... I'm going to come..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The feeling of ejaculation rose rapidly within me."])
  ShowText(["Then, as if sensing that, the pressure of the flesh cavity increased――"])
  ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
  ShowText(["\\n<Magatsu-Omikami>"])
  ShowText(["■■■■■■……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah... aahhh!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["My penis, on the verge of ejaculation, was thoroughly crushed by the soft flesh."])
  ShowText(["With a stimulating blow, I was immediately pushed to the edge――"])
  CallCommonEvent([104])
  ShowPicture([5, "ev_magatuomikami_h2", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Hauuu..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["In no time, I ejaculated with a throbbing sensation."])
  ShowText(["With every spurt of semen released into the flesh cavity, my consciousness faded away."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Indeed, I was being drained of my vitality by this monster."])
  ShowText(["This union was merely a form of predation for the Magatsu-Omikami――"])
  ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
  ShowText(["\\n<Magatsu-Omikami>"])
  ShowText(["■■■■■■■……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Haa... Ah, aaaaaahhh~~!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Along with the intense feeling of release, my semen was being drawn up."])
  ShowText(["Even after finishing ejaculation, the flesh cavity of the Magatsu-Omikami continued to constrict and suck."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Normally, it would be a pleasurable stimulation that would make me writhe in madness."])
  ShowText(["However, my body is completely relaxed, and I can't even move my limbs――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah... u, ugh... aaah..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Slurping, squelching, my penis is being ravaged by pleasure."])
  ShowText(["This flesh cavity is an organ that drains a man's vitality until death."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Once it comes to this, I can no longer be saved."])
  ShowText(["Having my vitality drained completely, there is no path but to perish――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Aaaaah... I don't want this..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["While my mind rejects it, my organ rejoiced within the flesh cavity."])
  ShowText(["Unable to resist the contractions of the soft flesh, it throbbed and pulsed――"])
  CallCommonEvent([104])
  ShowPicture([5, "ev_magatuomikami_h3", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Aahhh……!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Just like that, I released a large amount of semen."])
  ShowText(["With a pleasure that feels like I'm ascending, my consciousness faded away――"])
  ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
  ShowText(["\\n<Magatsu-Omikami>"])
  ShowText(["■■■■■■■……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ahh... stop, please stop..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["My life is now but a flickering flame."])
  ShowText(["Even just by being inserted, my vitality is being sucked away, and if I ejaculate, it will be drained all at once."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Even in my completely weakened state, the Magatsu-Omikami continued to torment me."])
  ShowText(["Until I breathe my last, it intends to squeeze out all my semen――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah... aaaaah..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The more I ejaculate, the closer I get to death."])
  ShowText(["Within the squelching, writhing flesh cavity, my very life is being sucked away――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah... uu..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["In the continuous peaks of ecstasy, both reason and life were lost."])
  ShowText(["Only the maddening pleasure could be felt so vividly――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And then――"])
  CallCommonEvent([104])
  ShowPicture([5, "ev_magatuomikami_h4", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  FadeoutBGS([2])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["……………………"])
  ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
  ShowText(["\\n<Magatsu-Omikami>"])
  ShowText(["■■■■■■■……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Thus, I was completely drained of my semen."])
  ShowText(["My very life was consumed, turning into a withered corpse――"])
  FadeoutScreen([])
  ErasePicture([5])
  ErasePicture([6])
  FadeoutBGS([2])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["・・・・・・・・"])
  FadeoutScreen([])
  FadeoutBGM([1])
  Wait([120])
  Script(["memory_interruption"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I hear the voice of the goddess Ilias..."])
  ShowText(["Shall we have a Evaluation meeting?"])
  ShowChoices([["Attend Evaluation meeting", "Change difficulty", "Return to Reincarnation"], 3])
  When([0, "反省会に出る"])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=90, @pitch=105)"])
    ShowPicture([1, "bg001", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowPicture([5, "80_iriasu_st06", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The defeated opponent is... the Magatsu-Omikami!?"])
    ShowText(["Why is that thing moving!? I didn't create it!"])
    ShowPicture([5, "80_iriasu_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([1, 113, 0, 860, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Magatsu-Omikami is an outrageous monster, but..."])
      ShowText(["It seems that its output has weakened a bit for now."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The attack skills it uses are powerful, but it only acts once."])
      ShowText(["If we recover normally, we won't be overwhelmed."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ice and quantum attributes are nullified, but earth attributes are its weakness."])
      ShowText(["Since its fighting spirit isn't high, it should retreat quickly if pressured a bit."])
      ShowPicture([5, "80_iriasu_st04", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now go, Hero Luka."])
      ShowText(["But why does this monster exist..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 113, 0, 861, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Magatsu-Omikami is an outrageous monster."])
      ShowText(["This time it seems to have recovered its stamina, and will attack twice."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The enemy's quantum attribute attack will penetrate resistances, so it cannot be avoided."])
      ShowText(["In any case, focus on recovery every turn."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ice and quantum attributes are nullified, but earth attributes are its weakness."])
      ShowText(["Status ailments are mostly ineffective, but let's somehow push through."])
      ShowPicture([5, "80_iriasu_st04", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now go, Hero Luka."])
      ShowText(["However, the enemy is still not going all out, is it..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 113, 0, 893, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Magatsu-Omikami is an outrageous monster."])
      ShowText(["After two battles, it seems this time they are finally serious."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["As always, the enemy's quantum attribute attacks penetrate resistance."])
      ShowText(["As a result, reduction due to resistance is not possible."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Moreover, they have started using divine artifacts during battle."])
      ShowText(["The properties change every turn due to the artifacts used."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Futsunomitama is in demon mode."])
      ShowText(["With demon special attack, it launches nullification counters against sharp blades and dark techniques."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Amaterasu is in angel mode."])
      ShowText(["With angel special attack, it launches nullification counters against holy techniques."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["During these two modes, it is recommended to change the battle members."])
      ShowText(["It would be better to have demons or angels in reserve."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Amanokohoko greatly increases normal counter rates and critical rates."])
      ShowText(["The attackers will take significant damage, so defensive measures like increasing defense are necessary."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Yashikine no Magatama allows for four actions."])
      ShowText(["Put allies with high defensive abilities in the front and focus on defense."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Yata no Kagami reflects all attacks."])
      ShowText(["Since attacks won't go through, focus on defense and recovery."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["In other words... four battle members alone are not enough."])
      ShowText(["Make sure to develop reserve characters to deal with each divine artifact."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["In particular, having a shield character with high defensive ability is essential."])
      ShowText(["Such allies will be very helpful in future battles."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Also, make sure to properly develop the reserve allies here—"])
      ShowText(["It might be a message from chaos."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There are no weak attributes, quantum is nullified, and nightmare is not very effective."])
      ShowText(["Weakness ailments only work well for debuffs, so please utilize them."])
      ShowPicture([5, "80_iriasu_st02", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now go, Hero Luka."])
      ShowText(["This enemy will be one of the walls in your adventure."])
      Empty([])

    BranchEnd([])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    ErasePicture([1])
    Wait([60])
    Empty([])

  When([1, "難易度を変更する"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Please select a difficulty level."])
    CallCommonEvent([110])
    Empty([])

  When([2, "輪廻に戻る"])
    Empty([])

  ChoicesEnd([])
  ConditionalBranch([1, 113, 0, 861, 0])
    ConditionalBranch([0, 87, 1])
      ConditionalBranch([1, 912, 0, 0, 0])
        ConditionalBranch([0, 97, 1])
          Script(["persona_change(21)"])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  CallCommonEvent([3000])
  Empty([])
